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Product Design Lead · Design Systems

TimHose — Product Design Lead, Design Systems

Tim Hose

I lead design systems through strategy, standards, tooling, and hands-on craft.

I build the systems and tools that help teams do better work.

I work on the systems and tools that give teams a solid place to start, make decisions easier to share, and keep the details from getting lost as the work moves into production. AI opens up a lot more room to experiment, and a good design system gives you enough structure that you can spend that freedom on the interesting parts instead of reinventing the basics every time.

Design system

2021–present · Lead Experience Designer

Verizon
Design
System

A design system for a large organization, built to give teams a shared foundation across products, platforms, and disciplines.

Verizon Design SystemView case study
Public Verizon Connected life screen: a carousel of content cards below a sectioned page header.
Public Verizon account overview screen: red masthead, greeting, quick-action tiles, current balance card and bottom navigation.
Public Verizon network status screen: location input, informational notification and map.

A system earns its keep when teams can adopt it easily.

Once teams can use the system easily, the benefits start to compound. Designers and developers have a shared language, accessibility is built into the starting point, brand decisions stay aligned, and less time gets spent rebuilding the same foundations.

Faster onboarding
Established patterns, documentation, and expectations give teams a stronger place to start.
Accessibility by default
Core behavior and standards become part of the foundation instead of something every team has to rediscover.
Shared language
Components, specs, states, and documentation give design and engineering the same thing to work from.
More time for the product
Resolving the repeatable decisions creates more room to explore the ones that actually deserve it.
Cross-platform extension

Role · Lead Experience Designer · Web, iOS + Android

Web
to
Native

Extending the Verizon Design System from web into native iOS and Android while keeping the same design intent across platforms.

Web → iOS + AndroidView case study

One system / three expressions

SHARED · COLOR · TYPE · SPACE · ACCESSIBILITY

WEB

1:1 MATCH

ACTION

INPUT

CONTEXT

HOVER + FOCUS

iOS

1:1 MATCH

ACTION

INPUT

CONTEXT

PRESS + FEEDBACK

ANDROID

1:1 MATCH

ACTION

INPUT

CONTEXT

PRESS + FEEDBACK

SHARED: BRAND · CONTENT · INTENT

ADAPTED: CONTEXT · STATES · BEHAVIOR

Shared foundationPlatform-native expression
Tooling

Role · Designer + builder · Visual QA tooling

Feedbacker

A Figma tool I designed and built to turn scattered QA feedback into a clear, linked handoff for developers.

FeedbackerView case study

Feedbacker / VQA compiler

12 FLAGS / 04 ISSUES

SOURCE FLAGS

111222334444
CONSOLIDATED REPORT04 ISSUES
SPACING MISMATCH↗ 01
LABEL TREATMENT↗ 02
ICON ALIGNMENT↗ 03
FOCUS ORDER↗ 04

SLACK-READY · SOURCE-LINKED

~30 min saved / round

Scattered visual-QA flagsOne linked handoff
Selected work

Ongoing personal project · Product design + AI-directed build

Family
Archive

8,775
Relatives
283
Recipes
904
Pictures & docs

A family archive that brings stories, photos, recipes, and traditions together in one place so future generations can actually use them.

Family ArchiveView case study
Philosophy

Rules can set us free.

A good design system gives teams a clear starting point and takes care of the decisions that shouldn’t have to be made from scratch every time. That leaves more room to explore, iterate, and solve the parts of the product that actually need imagination.

AI opens up even more ways to experiment, which makes that shared foundation more useful. With the basics handled, teams can spend more of their energy pushing the work somewhere new.

Archive

Play

Sites, identities, drawings, experiments, tools, and whatever else I get curious enough to make.

About

Craft, systems, and the space between them.

I work across design systems, tooling, product thinking, and AI-assisted workflows, with a background in visual design and management that still shapes how I approach the work.

Over the years, that has meant building native components, accessibility foundations, visual QA practices, cross-platform standards, internal tools, and the training that helps teams use them well. I’ve also worked with agency partners internationally and, more recently, on AI-enabled system use through Figma Make, an internal design-system MCP, and guidance for AI design workflows.

I spend a lot of time making things outside the main work too: tools, sites, prototypes, experiments, and whatever else seems interesting enough to chase.

The full career history lives in the résumé. Read the résumé

Tim Hose, standing against a light studio wall